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Motion Capture

April 3, 2015

Motion capture, also sometimes called motion tracking, records movements by people or objects.

Virtual Reality

March 27, 2015

Virtual reality is a computer-generated, immersive 3D environment.


March 26, 2015

Drones–or more formally, unmanned aerial vehicles (UAV)–are aircraft without human pilots on board.


September 9, 2014

Can we use students’ interest in gaming to engage them in curricular learning

Google Glass

September 8, 2014

Google Glass is a wearable technology that users wear in front of their eyes, similar to a pair of glasses.


February 16, 2014

The lightboard typically is used for creating recorded presentations (“mini-lectures” or video tutorials). It is especially well-suited for presentations of content in science or math. The lightboard project began in June 2014.


September 15, 2013

Videos in Teaching & Learning is an exploratory program of the DDI to empower faculty to create educational videos

3D Printing

September 8, 2013

3D printing technologies allow you to create (“print”) a physical 3D object from a 3D model (computer file).


July 2, 2012

In July 2012, Duke University began production on its first MOOCs (using the Coursera platform) with three goals in mind.

Poll Everywhere

August 14, 2011

DDI supplied a few licenses to allow faculty to try out this service and to provide feedback. The Poll Everywhere project took place from 2011-2012.


August 10, 2011

DDI had a pool of loaner iPads for use in undergraduate courses from fall 2011 through spring 2014.

3D Video Exploration

August 6, 2011

DDI investigated the feasibility of using new consumer 3D displays and video cameras in courses and student projects.

Waterproof HD Video Cameras

August 2, 2011

DDI funded a program to investigate the usefulness of a new mountable waterpoof HD camera. The waterproof HD video camera project took place from 2011-2012.


August 3, 2009

The goal of the microprojector program was to determine whether the small projectors would benefit teaching. The micro-projectors project took place in 2009-2010.


August 24, 2008

WordPress was moved to production status after a successful pilot program. The WordPress project took place from 2008-2010.


August 20, 2008

DDI explored how this tool might be used not only in academics but also used the tool for its own DDI website.

High Definition Video Capture

August 16, 2008

The high definition video capture project offered loans of equipment. It took place in 2008-2009.

Wimba Voice Tools

August 12, 2008

Wimba Voice Tools were piloted to allow instructors to integrate live audio recording and playback functionality into almost all areas of their Blackboard courses. The Wimba Voice Tools project took place in 2008-2009.


August 8, 2008

Ten courses used VoiceThread’s video annotation tools in Fall 2008. A majority of Duke VoiceThread users (75%) made at least one comment on a video. The VoiceThread project took place from 2008-2010.

iPod Touch

August 4, 2008

Faculty from three different disciplines participated in the iPod Touch exploratory program. Additional iPod Touches were also purchased for loaning to students and faculty. The iPod Touch project took place in 2008-2009.

Flip Cameras

August 2, 2008

From 2008-2009, Flip cameras for academic use were explored.

Video Production

August 4, 2006

Duke loaned cameras and editing equipment to students or faculty for course projects involving digital video production, and offered consulting and training in support of course activities. The video production project took place from 2006-2008.

Tablet PCs

August 2, 2005

DDI supported faculty experimentation with tablet PCs in Engineering and Computer Science. The tablet PC project took place in 2005-2006.

Duke iPod Initiative

August 2, 2004

Duke distributed 20GB Apple® iPod devices, each equipped with Belkin® Voice Recorders, to over 1600 entering first‐year students in August 2004.