David Perlman: DDI Virtual Reality Intern
My name is David Perlman. I am one of Duke Digital Initiative’s spring 2016 virtual reality interns. You may already have read my partner in crime, Kenneth’s, blog post. I’ll be using this space to talk about my VR experiments and developments and hopefully providing a little entertainment as well.
First, a little about myself. I’m a Simulation and Game Development student at Wake Technical Community College. I’ll be graduating with my Associate’s at the end of this semester. Through the SGD program I’ve worked primarily in 3d modelling using Autodesk 3D Studio Max and Mudbox and in level design using Epic’s Unreal Engine 4. I’ve also spent some time in classes and in my own studies learning coding logic in C++ and Python.
I’ve always been a bit of a tech geek. I built my first computer in the tail end of elementary school and I remember booting my father’s earliest computers into DOS from a floppy disk. I even (GASP!) remember a world prior to the internet. Given my academic study of game development I’m sure you’ll be astonished to learn that I’m something of a “Gamer.” I firmly believe that play is the best state for learning. In particular, I love the “A-Ha!” moment of mechanical or logical understanding. This blog will be primarily focused on educational uses of VR and associated technologies but I’m massively fond of the idea of edutainment and I won’t hesitate to mention something from game space that seems to have relevant value.